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NBFAnimatedQuads Struct Reference

The NBFAnimatedQuads structure represents animated quads. More...

#include <NBF.h>

Inheritance diagram for NBFAnimatedQuads:

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Collaboration diagram for NBFAnimatedQuads:

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List of all members.

Public Methods

 PADDING (4)
 Padding bits to ensure the size of NBFAnimatedQuads is a multiple of 8, regardless of packing. More...


Public Attributes

uint_t animation
 Specifies the file offset to the NBFVNVectorAnimation object to be applied to the quad faces. More...


Detailed Description

The NBFAnimatedQuads structure represents animated quads.

A NBFAnimatedQuads is a concrete topology class derived from NBFQuads. The object code for a NBFAnimatedQuads is NBF_ANIMATED_QUADS.


Member Function Documentation

NBFAnimatedQuads::PADDING  
 

Padding bits to ensure the size of NBFAnimatedQuads is a multiple of 8, regardless of packing.

Reimplemented from NBFObject.


Member Data Documentation

uint_t NBFAnimatedQuads::animation
 

Specifies the file offset to the NBFVNVectorAnimation object to be applied to the quad faces.


The documentation for this struct was generated from the following file:
Generated on Tue Mar 1 13:20:14 2005 for NVSGSDK by NVIDIA