decompose(const Quatf &q, Vec3f &axis, float &angle) | nvmath::Quatf | [related] |
distance(const Quatf &q0, const Quatf &q1) | nvmath::Quatf | [related] |
invert(void) | nvmath::Quatf | [inline] |
isNormalized(const Quatf &q) | nvmath::Quatf | [related] |
isNull(const Quatf &q) | nvmath::Quatf | [related] |
lerp(float alpha, const Quatf &q0, const Quatf &q1) | nvmath::Quatf | [related] |
magnitude(const Quatf &q) | nvmath::Quatf | [related] |
normalize(void) | nvmath::Quatf | [inline] |
operator *(float f) const | nvmath::Quatf | |
operator *(const Quatf &q) const | nvmath::Quatf | [inline] |
operator *(float f, const Quatf &q) | nvmath::Quatf | [related] |
operator *(const Quatf &q, const Vec3f &v) | nvmath::Quatf | [related] |
operator *=(float f) | nvmath::Quatf | |
operator *=(const Quatf &q) | nvmath::Quatf | [inline] |
operator!=(const Quatf &q) const | nvmath::Quatf | [inline] |
operator+=(const Quatf &q) | nvmath::Quatf | |
operator-(const Quatf &q) const | nvmath::Quatf | |
operator-(void) const | nvmath::Quatf | [inline] |
operator-=(const Quatf &q) | nvmath::Quatf | |
operator/(float f) const | nvmath::Quatf | |
operator/(const Quatf &q) const | nvmath::Quatf | [inline] |
operator/=(float f) | nvmath::Quatf | |
operator/=(const Quatf &q) | nvmath::Quatf | [inline] |
operator=(const Quatf &q) | nvmath::Quatf | [inline] |
operator==(const Quatf &q) const | nvmath::Quatf | [inline] |
operator[](size_t i) | nvmath::Quatf | [inline] |
operator[](size_t i) const | nvmath::Quatf | [inline] |
operator~(void) const | nvmath::Quatf | [inline] |
Quatf(void) | nvmath::Quatf | [inline] |
Quatf(const Vec4f &v) | nvmath::Quatf | [inline] |
Quatf(float f0, float f1, float f2, float f3) | nvmath::Quatf | [inline] |
Quatf(const Vec3f &axis, float angle) | nvmath::Quatf | [inline] |
Quatf(const Vec3f &vec0, const Vec3f &vec1) | nvmath::Quatf | [inline] |