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NBFSkinnedTriangles Struct Reference

The NBFSkinnedTriangles structure represents skin animated triangles. More...

#include <NBF.h>

Inheritance diagram for NBFSkinnedTriangles:

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Collaboration diagram for NBFSkinnedTriangles:

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List of all members.

Public Attributes

uint_t numSkins
 Specifies the number of contained skins. More...

uint_t skins
 Specifies the file offset to the corresponding skin_t objects. More...


Detailed Description

The NBFSkinnedTriangles structure represents skin animated triangles.

A NBFSkinnedTriangles is a concrete topology class derived from NBFTriangles. The object code for a NBFSkinnedTriangles is NBF_SKINNED_TRIANGLES.


Member Data Documentation

uint_t NBFSkinnedTriangles::numSkins
 

Specifies the number of contained skins.

uint_t NBFSkinnedTriangles::skins
 

Specifies the file offset to the corresponding skin_t objects.


The documentation for this struct was generated from the following file:
Generated on Tue Mar 1 13:20:18 2005 for NVSGSDK by NVIDIA