NAME
    cgGLSetParameter - sets the value of scalar and vector parameters

SYNOPSIS
      #include <Cg/cgGL.h>

      /* type is either float or double */

      void cgGLSetParameter1{fd}(CGparameter param,
                                 type x);

      void cgGLSetParameter2{fd}(CGparameter param,
                                 type x,
                                 type y);

      void cgGLSetParameter3{fd}(CGparameter param,
                                 type x,
                                 type y,
                                 type z);

      void cgGLSetParameter4{fd}(CGparameter param,
                                 type x,
                                 type y,
                                 type z,
                                 type w);

      void cgGLSetParameter{1234}{fd}v(CGparameter param,
                                       const type *v);

PARAMETERS
    param   Specifies the parameter that will be set.

    x, y, z, and w
            The values to set the parameter to.

    v       The values to set the parameter to for the array versions of the
            set functions.

DESCRIPTION
    The cgGLSetParameter functions set the value of a given scalar or vector
    parameter. The functions are available in various combinations.

    Each function takes either 1, 2, 3, or 4 values depending on the
    function that is used. If more values are passed in than the parameter
    requires, the extra values will be ignored. If less values are passed in
    than the parameter requires, the last value will be smeared.

    There are versions of each function that take either float or double
    values signified by the f or d in the function name.

    The functions with the v at the end of their names take an array of
    values instead of explicit parameters.

    The cgGLSetParameter functions may be called with either uniform or
    varying parameters. When called with a varying parameter, the
    appropriate immediate mode OpenGL entry point will be called. However,
    cgGLGetParameter will only work with uniform parameters.

RETURN VALUES
    The cgGLSetParameter functions do not return any values.

ERRORS
    CG_INVALID_PROFILE_ERROR is generated if param's profile is not a
    supported OpenGL profile.

    CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid
    parameter handle.

    CG_INVALID_PARAMETER_ERROR is generated if the parameter fails to set
    for any other reason.

SEE ALSO
    the cgGLGetParameter manpage, the cgGLSetParameterArray manpage, the
    cgGLSetMatrixParameter manpage, the cgGLSetMatrixParameterArray manpage,
    the cgGLSetTextureParameter manpage, the cgGLSetTextureParameterArray
    manpage, and the cgGLBindProgram manpage

