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# ILogManager.h

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    00001
    00015 #pragma once
    00016
    00017 namespace Nvidia {
    00018 namespace Logging {
    00019
    00027 class ILogManager
    00028 {
    00029 public:
    00031     virtual ~ILogManager();
    00032 };
    00033
    00034 inline ILogManager::~ILogManager() {};
    00035
    00036 }
    00037 }