# FileLogManager.h File Reference

Contains the definition of FileLogManager class. More...

`#include "TStd.h"`
`#include "TBoostFilesystem.h"`
`#include "RegistryKey.h"`
`#include "IGenericLogManager.h"`

Go to the source code of this file.

## Classes
class | FileLogManager
| Log manager which outputs string messages to files. More...
## Defines
#define | LOGGING_KEYNAME_PATH_PREFIX _T("PathPrefix")
#define | LOGGING_KEYNAME_APPEND_PROCESS_NAME_TO_PATH_PREFIX _T("AppendProcessNameToPathPrefix")
#define | LOGGING_KEYNAME_GET_MAX_FILE_COUNT _T("MaxFileCount")
#define | LOGGING_KEYNAME_GET_MAX_FILE_SIZE _T("MaxFileSize")
#define | LOGGING_FILELOGMANAGER_DEFAULT_PATH_PREFIX _T("%ALLUSERSPROFILE%\\Documents\\NvidiaLogging\\Log.")
#define | LOGGING_FILELOGMANAGER_LOG_SUFFIX _T(".log")
#define | LOGGING_FILELOGMANAGER_INSTANCE_SUFFIX _T(".inst")
#define | LOGGING_MAX_INSTANCES_COUNT 16

## Detailed Description

Contains the definition of FileLogManager class.

Author:
  Bartosz Janiak

Copyright © 2009 NVIDIA Corporation. All rights reserved.

NVIDIA Corporation and its licensors retain all intellectual property and proprietary rights in and to this software, related documentation and any modifications thereto. Any use, reproduction, disclosure or distribution of this software and related documentation without express license agreement from NVIDIA Corporation is strictly prohibited.

Definition in file FileLogManager.h.