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nvsg::CgFx Member List

This is the complete list of members for nvsg::CgFx, including all inherited members.

addRef() const nvutil::RCObject [inline]
beginEdit(const T *obj)nvsg::Object [related]
CgFx(void)nvsg::CgFx [protected]
CgFx(const StateAttribute &rhs)nvsg::CgFx [protected]
CgFx(const CgFx &rhs)nvsg::CgFx [protected]
clone(void) const nvsg::CgFx [virtual]
containsTransparentMaterial(void) const nvsg::StateAttribute [virtual]
containsTransparentTexture(void) const nvsg::StateAttribute [virtual]
create(void)nvsg::CgFx [static]
createEffectFromFile(const std::string &file)nvsg::CgFx
createFromBase(const StateAttribute &rhs)nvsg::CgFx [static]
doneReading(void) const nvsg::Object [inline]
doneWriting(void) const nvsg::Object [inline]
endEdit(T *&obj)nvsg::Object [related]
getAnnotation(CgFxEntityHandle hdl, size_t index) const nvsg::CgFx [inline]
getAnnotation(CgFxEntityHandle hdl, const std::string &name) const nvsg::CgFx
getCurrentTechnique(void) const nvsg::CgFx [inline]
getDataID(void) const nvsg::CgFx [virtual]
getDeviceAbstractionLinkData(unsigned int dataID, std::vector< DALData * > &data) const nvsg::DALHost [inline]
getEffectFile(void) const nvsg::CgFx [inline]
getIncarnation(void) const nvsg::StateAttribute [inline]
getLastRecentlyUsedDeviceAbstractionLinkData() const nvsg::DALHost [inline]
getName(void) const nvsg::Object [inline]
getNumberOfAnnotations(CgFxEntityHandle hdl) const nvsg::CgFx [inline]
getNumberOfParents(void) const nvsg::StateAttribute [inline]
getNumberOfPasses(CgFxTechniqueHandle hdl) const nvsg::CgFx [inline]
getNumberOfTechniques(void) const nvsg::CgFx [inline]
getNumberOfTransforms(void) const nvsg::CgFx [inline]
getNumberOfTweakables(void) const nvsg::CgFx [inline]
getObjectCode() const nvsg::Object [inline]
getParent(size_t index) const nvsg::StateAttribute [inline]
getPass(CgFxTechniqueHandle hdl, size_t index) const nvsg::CgFx [inline]
getTechnique(size_t index) const nvsg::CgFx [inline]
getTransform(size_t index) const nvsg::CgFx [inline]
getTweakable(size_t index) const nvsg::CgFx [inline]
getTweakable(const std::string &name) const nvsg::CgFx
getValue(CgFxParameterHandle hdl, ValueType &value) const nvsg::CgFx [inline]
getValue(CgFxParameterHandle hdl, ValueType *value) const nvsg::CgFx [inline]
getValue(CgFxParameterHandle hdl, const char **value) const nvsg::CgFx [inline]
getValue(CgFxParameterHandle hdl, std::string &value) const nvsg::CgFx [inline]
IAllocator()nvutil::IAllocator [inline]
invalidateTransparentMaterialContainment(void)nvsg::StateAttribute [virtual]
invalidateTransparentTextureContainment(void)nvsg::StateAttribute [virtual]
isCurrentTechniqueValid(void) const nvsg::CgFx [inline]
isCurrentTechniqueValidationPending(void) const nvsg::CgFx [inline]
isDataShared(void) const nvsg::CgFx [virtual]
isEffectValid(void) const nvsg::CgFx [inline]
isShareable() const nvutil::RCObject [inline]
isShared() const nvutil::RCObject [inline]
m_incarnationnvsg::StateAttribute [protected]
m_objectCodenvsg::Object [protected]
markUnshareable()nvutil::RCObject [inline]
Object(void)nvsg::Object [protected]
Object(const Object &rhs)nvsg::Object [protected]
operator delete(void *p, size_t size)nvutil::IAllocator [inline]
operator new(size_t size)nvutil::IAllocator [inline]
operator new(size_t size, void *p)nvutil::IAllocator [inline]
operator=(const RCObject &rhs)nvutil::RCObject [inline, protected]
passFirstPass(void) const nvsg::CgFx
passNextPass(void) const nvsg::CgFx
RCObject()nvutil::RCObject [inline]
RCObject(const RCObject &rhs)nvutil::RCObject [inline, protected]
releaseDeviceAbstractionLinkData()nvsg::DALHost [inline]
removeRef() const nvutil::RCObject [inline]
setCurrentTechnique(size_t index)nvsg::CgFx [inline]
setLastRecentlyUsedDeviceAbstractionLinkData(DALData *lastRecentlyUsed) const nvsg::DALHost [inline]
setName(const std::string &name)nvsg::Object [inline]
setValue(CgFxParameterHandle hdl, const ValueType &value)nvsg::CgFx [inline]
setValue(CgFxParameterHandle hdl, const ValueType &value) const nvsg::CgFx [inline]
setValue(CgFxParameterHandle hdl, const ValueType *value)nvsg::CgFx [inline]
setValue(CgFxParameterHandle hdl, const ValueType *value) const nvsg::CgFx [inline]
setValue(CgFxParameterHandle hdl, const char *value)nvsg::CgFx [inline]
setValue(CgFxParameterHandle hdl, const char *value) const nvsg::CgFx [inline]
setValue(CgFxParameterHandle hdl, const std::string &value)nvsg::CgFx [inline]
setValue(CgFxParameterHandle hdl, const std::string &value) const nvsg::CgFx [inline]
StateAttribute(void)nvsg::StateAttribute [protected]
StateAttribute(const StateAttribute &rhs)nvsg::StateAttribute [protected]
storeDeviceAbstractionLinkData(unsigned int dataID, DALData *data) const nvsg::DALHost [inline]
theAllocator typedefnvutil::IAllocator
validateCurrentTechnique(void) const nvsg::CgFx
waitToRead(size_t milliseconds=0xFFFFFFFF) const nvsg::Object [inline]
waitToWrite(size_t milliseconds=0xFFFFFFFF) const nvsg::Object [inline]
~CgFx(void) (defined in nvsg::CgFx)nvsg::CgFx [protected, virtual]
~IAllocator()nvutil::IAllocator [inline, virtual]
~Object()nvsg::Object [protected, virtual]
~RCObject()nvutil::RCObject [inline, protected, virtual]
~StateAttribute(void)nvsg::StateAttribute [protected, virtual]


Generated on Tue Mar 1 13:20:43 2005 for NVSGSDK by NVIDIA