#include "nvsgcommon.h"
#include "nvutil/RCObject.h"
#include "nvutil/SWMRSync.h"
#include "nvsg/DAL.h"
#include <typeinfo>
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64-bit save DataID.
The DataID is used to identify an instance of an |
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Object Codes for NVCSG Object Type Identification.
For a custom traverser it is essential to identify all actual scenegraph components while traversing the scenegraph, and to call the corresponding handler routine for a particular object. For this reason, all concrete NVSG object types must be assigned to a unique object code. Secure object codes for custom defined NVSG objects start at OC_CUSTOMOBJECT.
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Detect if the
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Detect if the two
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