#include "nvsgcommon.h"
#include <map>
#include "nvmath/BoundingSphere.h"
#include "nvsg/Drawable.h"
#include "nvsg/HighlightObject.h"
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Namespaces | |
namespace | nvsg |
Enumerations | |
enum | TextureCoordType { TCT_CYLINDRICAL, TCT_PLANAR, TCT_SPHERICAL } |
Type to specify the type of texture coordinate to generate. More... |
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Type to specify the type of texture coordinate to generate. There are three different types of texture coordinate generation available: cylindrical, planar, and spherical.
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