- addAttribute()
: nvsg::StateSet
- addBuffers()
: nvgl::GLObjects
- addCamera()
: nvsg::Scene
- addCameraAnimation()
: nvsg::Scene
- addChild()
: nvsg::Group, nvsg::CullData
- addEntry()
: nvutil::MemFunTbl< T >
- addGeometry()
: nvsg::GeoNode
- addHeadLight()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- addLists()
: nvgl::GLObjects
- addObjectHandler()
: nvtraverser::Traverser
- addOcclusionQueries()
: nvgl::GLObjects
- addPrograms()
: nvgl::GLObjects
- addQueries()
: nvgl::GLObjects
- addRef()
: nvutil::RCObject
- addTextures()
: nvgl::GLObjects
- alloc()
: nvutil::Allocator, nvutil::FixedAllocator, nvutil::Chunk, NBFSaveTraverser
- Allocator()
: nvutil::Allocator
- AnimatedQuads()
: nvsg::AnimatedQuads
- AnimatedTransform()
: nvsg::AnimatedTransform
- AnimatedTriangles()
: nvsg::AnimatedTriangles
- Animation()
: nvsg::Animation< T >
- AnimationCamManip()
: nvui::AnimationCamManip
- apply()
: nvutil::Trackball, nvui::WalkCamManip, nvui::TrackballCamManip, nvui::FlightCamManip, nvui::CameraManipulator, nvui::AnimationCamManip, nvtraverser::Traverser
- AppTraverser()
: nvtraverser::AppTraverser
- areCollinear()
: nvmath::Vec3f
- areOnOppositeSides()
: nvmath::Plane3f
- areOnSameSide()
: nvmath::Plane3f
- areOrthogonal()
: nvmath::Vecnf< n >
- areOrthonormal()
: nvmath::Vecnf< n >
- areSimilar()
: nvmath::Vecnf< n >
- attach()
: nvui::CameraManipulator
- attachHighlightObject()
: nvsg::GeoSet
- attachWindow()
: nvui::GLWinRenderArea
- c()
: nvmath::Plane3f
- calcBoundingSphere()
: nvsg::Transform, nvsg::Switch, nvsg::Node, nvsg::LightSource, nvsg::Group, nvsg::GeoNode
- calcNearFarDistances()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- calculateTangentSpace()
: nvsg::TriStrips, nvsg::Triangles, nvsg::QuadStrips, nvsg::Quads, nvsg::GeoSet, nvsg::GeoNode
- calculatingStorageRequirements()
: NBFSaveTraverser
- callback()
: nvutil::PlugIn
- Camera()
: nvsg::Camera
- CameraManipulator()
: nvui::CameraManipulator
- CgFx()
: nvsg::CgFx
- checkIntersection()
: nvtraverser::RayIntersectTraverser
- Chunk()
: nvutil::Chunk
- clearCullTree()
: nvsg::ViewState
- clone()
: nvtraverser::Intersection, nvsg::ViewState, nvsg::TriStrips, nvsg::Triangles, nvsg::Transform, nvsg::TextureAttribute, nvsg::TextureAttributeItem, nvsg::Switch, nvsg::StereoCamera, nvsg::StateSet, nvsg::StateAttribute, nvsg::SpotLight, nvsg::SkinnedTriangles, nvsg::SimpleCamera, nvsg::QuadStrips, nvsg::Quads, nvsg::PointLight, nvsg::PerspectiveCamera, nvsg::ParallelCamera, nvsg::Node, nvsg::MonoCamera, nvsg::Material, nvsg::LOD, nvsg::LinearInterpolatedAnimation< T >, nvsg::JitterCamera, nvsg::HighlightEdges, nvsg::HighlightBox, nvsg::Group, nvsg::GeoNode, nvsg::FramedAnimation< T >, nvsg::FaceAttribute, nvsg::Drawable, nvsg::DirectedLight, nvsg::CgFx, nvsg::Camera, nvsg::Animation< T >, nvsg::AnimatedTriangles, nvsg::AnimatedTransform, nvsg::AnimatedQuads
- CondenseTraverser()
: nvtraverser::CondenseTraverser
- containsCgFx()
: nvsg::StateSet, nvsg::Scene, nvsg::Node, nvsg::Group, nvsg::GeoNode
- containsLight()
: nvsg::Scene, nvsg::Node, nvsg::LightSource, nvsg::Group
- containsTransparentMaterial()
: nvsg::StateSet, nvsg::StateAttribute, nvsg::Scene, nvsg::Node, nvsg::Material, nvsg::Group, nvsg::GeoNode
- containsTransparentTexture()
: nvsg::StateSet, nvsg::StateAttribute, nvsg::Scene, nvsg::Node, nvsg::Group, nvsg::GeoNode
- convertKey()
: nvui::WalkCamManip, nvui::FlightCamManip, nvui::CameraManipulator
- convertMouseButton()
: nvui::CameraManipulator
- create()
: nvsg::ViewState, nvsg::TriStrips, nvsg::Triangles, nvsg::Transform, nvsg::TextureAttribute, nvsg::TextureAttributeItem, nvsg::Texture, nvsg::Switch, nvsg::StereoCamera, nvsg::StateSet, nvsg::SpotLight, nvsg::SkinnedTriangles, nvsg::Scene, nvsg::QuadStrips, nvsg::Quads, nvsg::PointLight, nvsg::PerspectiveCamera, nvsg::ParallelCamera, nvsg::Material, nvsg::LOD, nvsg::LinearInterpolatedAnimation< T >, nvsg::JitterCamera, nvsg::HighlightEdges, nvsg::HighlightBox, nvsg::Group, nvsg::GeoNode, nvsg::FramedAnimation< T >, nvsg::FaceAttribute, nvsg::DirectedLight, nvsg::CgFx, nvsg::AnimatedTriangles, nvsg::AnimatedTransform, nvsg::AnimatedQuads
- createEffectFromFile()
: nvsg::CgFx
- createFromBase()
: nvsg::TriStrips, nvsg::Triangles, nvsg::Transform, nvsg::TextureAttribute, nvsg::TextureAttributeItem, nvsg::Switch, nvsg::StereoCamera, nvsg::StateSet, nvsg::SpotLight, nvsg::SkinnedTriangles, nvsg::QuadStrips, nvsg::Quads, nvsg::PointLight, nvsg::PerspectiveCamera, nvsg::ParallelCamera, nvsg::Material, nvsg::LOD, nvsg::LinearInterpolatedAnimation< T >, nvsg::JitterCamera, nvsg::HighlightEdges, nvsg::HighlightBox, nvsg::Group, nvsg::GeoNode, nvsg::FramedAnimation< T >, nvsg::FaceAttribute, nvsg::DirectedLight, nvsg::CgFx, nvsg::AnimatedTriangles, nvsg::AnimatedTransform, nvsg::AnimatedQuads
- createNewRenderAreaID()
: nvui::RenderArea
- cullCode()
: nvtraverser::OcclusionCullTraverser, nvtraverser::FrustumCullTraverser, nvtraverser::CullTraverser
- CullData()
: nvsg::CullData
- CullTraverser()
: nvtraverser::CullTraverser
- DALData()
: nvsg::DALData
- DALDataCreator()
: nvsg::DALDataCreator
- dealloc()
: nvutil::Allocator, nvutil::FixedAllocator, nvutil::Chunk
- decompose()
: nvmath::Quatf, nvmath::Mat44f, nvmath::Mat33f
- deleteThis()
: nvutil::PlugIn, nvsg::DALData, NVSGSaver, NBFSaver, WRLLoader, NVSGLoader, NVBLoader, NBFLoader
- destroy()
: nvui::RenderArea, nvui::GLWinRenderArea
- determinant()
: nvmath::Mat33f
- determinePixelFormat()
: nvui::GLWinRenderArea
- DirectedLight()
: nvsg::DirectedLight
- disableLightSource()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- disableTexGen()
: nvsg::TextureAttributeItem
- distance()
: nvmath::Vecnf< n >, nvmath::Quatf, nvmath::Plane3f
- doApply()
: nvtraverser::Traverser, nvtraverser::TransformUnifyTraverser, nvtraverser::SearchTraverser, nvtraverser::RayIntersectTraverser, nvtraverser::OcclusionCullTraverser, nvtraverser::GLTraverser, nvtraverser::CullTraverser, nvtraverser::CondenseTraverser, nvtraverser::AppTraverser, NVSGSaveTraverser, NBFSaveTraverser, WRLLoadTraverser
- dolly()
: nvui::TrackballCamManip
- doneReading()
: nvutil::SWMRSync, nvsg::ViewState, nvsg::Scene, nvsg::Object
- doneWriting()
: nvutil::SWMRSync, nvsg::ViewState, nvsg::Scene, nvsg::Object
- Drawable()
: nvsg::Drawable
- DrawableUnifyTraverser()
: nvtraverser::DrawableUnifyTraverser
- generateTexCoords()
: nvsg::GeoSet, nvsg::GeoNode
- GeoNode()
: nvsg::GeoNode
- GeoNodeUnifyTraverser()
: nvtraverser::GeoNodeUnifyTraverser
- GeoSet()
: nvsg::GeoSet
- get()
: nvutil::RCObject_AutoPtr< T >
- getActive()
: nvsg::Switch
- getAmbientColor()
: nvsg::Material, nvsg::LightSource, nvsg::FaceAttribute
- getAnimation()
: nvsg::Bone, nvsg::LightSource, nvsg::AnimatedTriangles, nvsg::AnimatedTransform, nvsg::AnimatedQuads
- getAnimationFrame()
: nvsg::ViewState
- getAnnotation()
: nvsg::Node, nvsg::CgFx
- getAppTraverser()
: nvui::RenderArea
- getAspectRatio()
: nvui::RenderArea, nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- getAttachedCamera()
: nvui::CameraManipulator
- getAttenuation()
: nvsg::SpotLight, nvsg::PointLight
- getAttribute()
: nvsg::StateSet
- getAttributeByObjectCode()
: nvsg::StateSet
- getBackColor()
: nvsg::Scene
- getBaseCamera()
: nvsg::JitterCamera
- getBorderColor()
: nvsg::TextureAttributeItem
- getBoundingSphere()
: nvsg::Node, nvsg::HighlightObject, nvsg::HighlightEdges, nvsg::HighlightBox, nvsg::GeoSet, nvsg::Drawable
- getButtonState()
: nvui::CameraManipulator
- getCamera()
: nvsg::ViewState, nvsg::Scene, nvsg::JitterCamera
- getCameraAnimation()
: nvsg::Scene
- getCenter()
: nvsg::Transform, nvsg::LOD, nvmath::Trafo, nvmath::Sphere3f, nvmath::BoundingSphere
- getChild()
: nvsg::Group, nvsg::CullData
- getClipToModel()
: nvutil::TransformStack
- getClipToView()
: nvutil::TransformStack
- getColor()
: nvsg::HighlightEdges, nvsg::HighlightBox
- getColors()
: nvsg::GeoSet
- getColorsDim()
: nvsg::GeoSet
- getComponents()
: nvsg::Texture
- getCullCode()
: nvsg::CullData
- getCullTraverser()
: nvui::RenderArea
- getCullTree()
: nvsg::ViewState
- getCurrentFrame()
: nvsg::InterpolatedAnimation< T >
- getCurrentLightIndex()
: nvtraverser::RenderTraverser
- getCurrentTechnique()
: nvsg::CgFx
- getCurrentValue()
: nvsg::InterpolatedAnimation< T >
- getCutoffAngle()
: nvsg::SpotLight
- getDataID()
: nvsg::TriStrips, nvsg::Triangles, nvsg::Transform, nvsg::TextureAttribute, nvsg::TextureAttributeItem, nvsg::Switch, nvsg::StereoCamera, nvsg::StateSet, nvsg::StateAttribute, nvsg::SpotLight, nvsg::SkinnedTriangles, nvsg::SimpleCamera, nvsg::QuadStrips, nvsg::Quads, nvsg::PointLight, nvsg::Object, nvsg::Node, nvsg::Material, nvsg::LightSource, nvsg::JitterCamera, nvsg::Group, nvsg::GeoSet, nvsg::GeoNode, nvsg::FaceAttribute, nvsg::Drawable, nvsg::DirectedLight, nvsg::CgFx, nvsg::Animation< T >, nvsg::AnimatedTriangles, nvsg::AnimatedTransform, nvsg::AnimatedQuads
- getDefaultStateSet()
: nvsg::Scene
- getDepth()
: nvsg::Texture
- getDepthFactor()
: nvsg::StereoCamera
- getDeviceAbstractionLinkData()
: nvsg::DALHost
- getDiffuseColor()
: nvsg::Material, nvsg::LightSource
- getDirection()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::LightSource, nvsg::JitterCamera, nvsg::Camera
- getDist()
: nvtraverser::Intersection
- getDrawable()
: nvtraverser::Intersection, nvsg::GeoNode
- getDrawables()
: nvsg::GeoNode
- getEffectFile()
: nvsg::CgFx
- getEmissiveColor()
: nvsg::Material
- getEnvMode()
: nvsg::TextureAttributeItem
- getErrorMessage()
: nvsg::NVSGException
- getFaces()
: nvsg::Triangles, nvsg::Quads
- getFalloffExponent()
: nvsg::SpotLight
- getFarDistance()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- getFieldOfView()
: nvsg::PerspectiveCamera
- getFileName()
: nvsg::TextureAttributeItem, nvsg::Texture
- getFirstItem()
: nvsg::TextureAttribute
- getFocusDistance()
: nvsg::StereoCamera
- getFogCoords()
: nvsg::GeoSet
- getFormat()
: nvsg::Texture
- getFrame()
: nvsg::InterpolatedAnimation< T >
- getGeometryCacheTechnique()
: nvtraverser::RenderTraverser, nvtraverser::OcclusionCullTraverser, nvtraverser::GLTraverser
- getHandle()
: nvsg::Texture
- getHead()
: nvsg::Path
- getHeadLight()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- getHeadLightTrafo()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- getHeight()
: nvsg::Texture
- getHighlightObject()
: nvsg::GeoSet
- getHSensitivity()
: nvui::WalkCamManip, nvui::FlightCamManip
- getIgnoreNames()
: nvtraverser::TransformUnifyTraverser, nvtraverser::StateSetUnifyTraverser, nvtraverser::GroupUnifyTraverser, nvtraverser::GeoNodeUnifyTraverser, nvtraverser::DrawableUnifyTraverser
- getIncarnation()
: nvsg::StateAttribute
- getIndex()
: nvsg::Group
- getIntensity()
: nvsg::LightSource
- getIntersections()
: nvtraverser::RayIntersectTraverser
- getInverse()
: nvsg::Transform, nvsg::LightSource, nvmath::Trafo
- getInverseProjection()
: nvsg::PerspectiveCamera, nvsg::ParallelCamera, nvsg::MonoCamera, nvsg::JitterCamera
- getIsp()
: nvtraverser::Intersection
- getJitters()
: nvsg::JitterCamera
- getJitterTechnique()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- getKey()
: nvsg::InterpolatedAnimation< T >
- getKeyState()
: nvui::CameraManipulator
- getLastRecentlyUsedDeviceAbstractionLinkData()
: nvsg::DALHost
- getLeftCamera()
: nvsg::StereoCamera
- getLength()
: nvsg::Path
- getLineAntiAliasing()
: nvtraverser::RenderTraverser
- getLineWidth()
: nvtraverser::RenderTraverser, nvsg::HighlightEdges, nvsg::HighlightBox
- getLODToUse()
: nvsg::LOD
- getMagFilterMode()
: nvsg::TextureAttributeItem
- getMatrix()
: nvsg::Transform, nvsg::TextureAttributeItem, nvsg::Bone, nvmath::Trafo
- getMinFilterMode()
: nvsg::TextureAttributeItem
- getMinimalLengths()
: nvtraverser::StrippingTraverser
- getModelToClip()
: nvutil::TransformStack
- getModelToView()
: nvutil::TransformStack
- getModelToWorld()
: nvutil::TransformStack
- getMonoCamera()
: nvsg::StereoCamera
- getName()
: nvsg::Object
- getNearDistance()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- getNearest()
: nvtraverser::RayIntersectTraverser
- getNextItem()
: nvsg::TextureAttribute
- getNodeFromHead()
: nvsg::Path
- getNodeFromTail()
: nvsg::Path
- getNormals()
: nvsg::GeoSet
- getNumberOfActive()
: nvsg::Switch
- getNumberOfAnnotations()
: nvsg::CgFx
- getNumberOfAttributes()
: nvsg::StateSet
- getNumberOfCameraAnimations()
: nvsg::Scene
- getNumberOfCameras()
: nvsg::Scene
- getNumberOfChildren()
: nvsg::Group, nvsg::CullData
- getNumberOfColors()
: nvsg::GeoSet
- getNumberOfCullTraverser()
: nvui::RenderArea
- getNumberOfDrawables()
: nvsg::GeoNode
- getNumberOfFaces()
: nvsg::Triangles, nvsg::Quads
- getNumberOfFogCoords()
: nvsg::GeoSet
- getNumberOfFrames()
: nvsg::SkinnedTriangles, nvsg::Scene, nvsg::Node, nvsg::LightSource, nvsg::InterpolatedAnimation< T >, nvsg::Group, nvsg::GeoNode, nvsg::FramedAnimation< T >, nvsg::Drawable, nvsg::Animation< T >, nvsg::AnimatedTriangles, nvsg::AnimatedTransform, nvsg::AnimatedQuads
- getNumberOfGeometries()
: nvsg::GeoNode
- getNumberOfHeadLights()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- getNumberOfImages()
: nvsg::Texture
- getNumberOfIntersections()
: nvtraverser::RayIntersectTraverser
- getNumberOfItems()
: nvsg::TextureAttribute
- getNumberOfKeys()
: nvsg::InterpolatedAnimation< T >
- getNumberOfMipmaps()
: nvsg::Texture
- getNumberOfNormals()
: nvsg::GeoSet
- getNumberOfOwners()
: nvsg::StateSet, nvsg::Drawable
- getNumberOfParents()
: nvsg::StateAttribute, nvsg::Node
- getNumberOfPasses()
: nvsg::JitterCamera, nvsg::CgFx
- getNumberOfRanges()
: nvsg::LOD
- getNumberOfSecondaryColors()
: nvsg::GeoSet
- getNumberOfSkins()
: nvsg::SkinnedTriangles
- getNumberOfStateSets()
: nvsg::GeoNode
- getNumberOfStrips()
: nvsg::TriStrips, nvsg::QuadStrips
- getNumberOfTechniques()
: nvsg::CgFx
- getNumberOfTexCoords()
: nvsg::GeoSet
- getNumberOfTransforms()
: nvsg::CgFx
- getNumberOfTweakables()
: nvsg::CgFx
- getNumberOfVertexAttributeBytes()
: nvsg::GeoSet
- getNumberOfVertexAttributeData()
: nvsg::GeoSet
- getNumberOfVertices()
: nvsg::GeoSet
- getObjectCode()
: nvsg::Object
- getOITMaxPasses()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- getOITTechnique()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- getOITThreshold()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- getOpacity()
: nvsg::Material
- getOrientation()
: nvsg::Transform, nvsg::TextureAttributeItem, nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::LightSource, nvsg::JitterCamera, nvsg::Camera, nvmath::Trafo
- getOverrideStateSet()
: nvsg::Scene
- getOwner()
: nvsg::StateSet, nvsg::Drawable
- getParent()
: nvsg::StateAttribute, nvsg::Node
- getPass()
: nvsg::CgFx
- getPath()
: nvtraverser::Intersection
- getPixels()
: nvsg::Texture
- getPlugInterfaceType()
: nvutil::UPIID
- getPlugSpecificIDString()
: nvutil::UPIID
- getPointAntiAliasing()
: nvtraverser::RenderTraverser
- getPointSize()
: nvtraverser::RenderTraverser
- getPolygonOffsetFactor()
: nvsg::FaceAttribute
- getPolygonOffsetUnits()
: nvsg::FaceAttribute
- getPosition()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::LightSource, nvsg::JitterCamera, nvsg::Camera
- getProjection()
: nvsg::PerspectiveCamera, nvsg::ParallelCamera, nvsg::MonoCamera, nvsg::JitterCamera
- getProjectionDx()
: nvsg::SimpleCamera, nvsg::MonoCamera, nvsg::JitterCamera
- getPtr()
: nvmath::Vecnf< n >, nvmath::Matnnf< n >
- getRadius()
: nvmath::Sphere3f, nvmath::BoundingSphere
- getRanges()
: nvsg::LOD
- getRenderTechnique()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- getRenderTraverser()
: nvui::RenderArea
- getResults()
: nvtraverser::SearchTraverser
- getRightCamera()
: nvsg::StereoCamera
- getRootNode()
: nvsg::Scene
- getScaling()
: nvsg::Transform, nvsg::TextureAttributeItem, nvmath::Trafo
- getSecondaryColors()
: nvsg::GeoSet
- getSecondaryColorsDim()
: nvsg::GeoSet
- getSize()
: nvutil::Trackball, nvsg::Texture
- getSkins()
: nvsg::SkinnedTriangles
- getSpecularColor()
: nvsg::Material, nvsg::LightSource
- getSpecularExponent()
: nvsg::Material
- getSpeed()
: nvui::WalkCamManip, nvui::FlightCamManip
- getSpeedIncreaseFactor()
: nvui::WalkCamManip, nvui::FlightCamManip
- getSphere()
: nvmath::BoundingSphere
- getStackDepth()
: nvutil::TransformStack
- getStateSet()
: nvsg::GeoNode
- getStateSets()
: nvsg::GeoNode
- getStrips()
: nvsg::TriStrips, nvsg::QuadStrips
- getTail()
: nvsg::Path
- getTarget()
: nvsg::Texture
- getTargetDistance()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- getTechnique()
: nvsg::CgFx
- getTexCoords()
: nvsg::GeoSet
- getTexCoordsDim()
: nvsg::GeoSet
- getTexGenMode()
: nvsg::TextureAttributeItem
- getTexGenPlane()
: nvsg::TextureAttributeItem
- getTexture()
: nvsg::TextureAttributeItem
- getTextureAttributeItem()
: nvsg::TextureAttribute
- getTextureSizeLimits()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- getTransform()
: nvsg::CgFx
- getTransformationMatrix()
: nvsg::LightSource
- getTranslation()
: nvsg::Transform, nvsg::TextureAttributeItem, nvmath::Trafo
- getTransparencyTechnique()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- getTweakable()
: nvsg::CgFx
- getType()
: nvsg::TextureAttributeItem, nvsg::Texture
- getUpVector()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- getValue()
: nvsg::InterpolatedAnimation< T >, nvsg::CgFx
- getVertexAttributeData()
: nvsg::GeoSet
- getVertexAttributeDataDim()
: nvsg::GeoSet
- getVertices()
: nvsg::HighlightBox, nvsg::GeoSet
- getViewState()
: nvui::RenderArea
- getViewToClip()
: nvutil::TransformStack
- getViewToModel()
: nvutil::TransformStack
- getViewToWorld()
: nvutil::TransformStack
- getViewToWorldMatrix()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- getVSensitivity()
: nvui::FlightCamManip
- getWeight()
: nvsg::Bone
- getWidth()
: nvsg::Texture
- getWindowOffset()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- getWindowRegion()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- getWindowSize()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- getWorldToModel()
: nvutil::TransformStack
- getWorldToView()
: nvutil::TransformStack
- getWorldToViewMatrix()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- getWorldUpVector()
: nvui::WalkCamManip, nvui::FlightCamManip
- getWrapMode()
: nvsg::TextureAttributeItem
- GLTraverser()
: nvtraverser::GLTraverser
- GLWinRenderArea()
: nvui::GLWinRenderArea
- Group()
: nvsg::Group
- GroupUnifyTraverser()
: nvtraverser::GroupUnifyTraverser
- handleAnimatedQuads()
: nvtraverser::TriangulateTraverser, nvtraverser::Traverser, nvtraverser::StrippingTraverser, nvtraverser::SmoothTraverser, nvtraverser::SearchTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, nvtraverser::DrawableUnifyTraverser, nvtraverser::AppTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleAnimatedTransform()
: nvtraverser::Traverser, nvtraverser::TransformUnifyTraverser, nvtraverser::SearchTraverser, nvtraverser::IdentityToGroupTraverser, nvtraverser::AppTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleAnimatedTriangles()
: nvtraverser::Traverser, nvtraverser::StrippingTraverser, nvtraverser::SmoothTraverser, nvtraverser::SearchTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, nvtraverser::DrawableUnifyTraverser, nvtraverser::AppTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleCgFx()
: nvtraverser::Traverser, nvtraverser::StateSetUnifyTraverser, nvtraverser::SearchTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, nvtraverser::AppTraverser, NVSGSaveTraverser, NBFSaveTraverser, NVBLoadTraverser
- handleDirectedLight()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleFaceAttribute()
: nvtraverser::Traverser, nvtraverser::StateSetUnifyTraverser, nvtraverser::SearchTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleFramedTrafoAnimation()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleFramedVNVectorAnimation()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleGeoNode()
: nvtraverser::TriangulateTraverser, nvtraverser::Traverser, nvtraverser::StrippingTraverser, nvtraverser::StateSetUnifyTraverser, nvtraverser::SmoothTraverser, nvtraverser::SearchTraverser, nvtraverser::RayIntersectTraverser, nvtraverser::GeoNodeUnifyTraverser, nvtraverser::DrawableUnifyTraverser, nvtraverser::CullTraverser, nvtraverser::CondenseTraverser, nvtraverser::AppTraverser, NVSGSaveTraverser, NBFSaveTraverser, WRLLoadTraverser, NVBLoadTraverser
- handleGroup()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, nvtraverser::RayIntersectTraverser, nvtraverser::IdentityToGroupTraverser, nvtraverser::GroupUnifyTraverser, nvtraverser::CullTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleHighlightBox()
: nvtraverser::Traverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, nvtraverser::AppTraverser
- handleHighlightEdges()
: nvtraverser::Traverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser
- handleJitterCamera()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, NVSGSaveTraverser, NBFSaveTraverser, NVBLoadTraverser
- handleLinearInterpolatedTrafoAnimation()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleLinearInterpolatedVNVectorAnimation()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleLOD()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, nvtraverser::RayIntersectTraverser, nvtraverser::ModelViewTraverser, nvtraverser::CullTraverser, NVSGSaveTraverser, NBFSaveTraverser, NVBLoadTraverser
- handleMaterial()
: nvtraverser::Traverser, nvtraverser::StateSetUnifyTraverser, nvtraverser::SearchTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, NVSGSaveTraverser, NBFSaveTraverser, NVBLoadTraverser
- handleParallelCamera()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, nvtraverser::RenderTraverser, nvtraverser::ModelViewTraverser, nvtraverser::GLTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handlePerspectiveCamera()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, nvtraverser::RenderTraverser, nvtraverser::ModelViewTraverser, nvtraverser::GLTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handlePointLight()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleQuads()
: nvtraverser::TriangulateTraverser, nvtraverser::Traverser, nvtraverser::StrippingTraverser, nvtraverser::SmoothTraverser, nvtraverser::SearchTraverser, nvtraverser::RayIntersectTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, nvtraverser::DrawableUnifyTraverser, nvtraverser::CullTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleQuadStrips()
: nvtraverser::TriangulateTraverser, nvtraverser::Traverser, nvtraverser::SmoothTraverser, nvtraverser::SearchTraverser, nvtraverser::RayIntersectTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, nvtraverser::DrawableUnifyTraverser, nvtraverser::CullTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleSkinnedTriangles()
: nvtraverser::Traverser, nvtraverser::StrippingTraverser, nvtraverser::SmoothTraverser, nvtraverser::SearchTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, nvtraverser::DrawableUnifyTraverser, nvtraverser::AppTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleSpotLight()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleStateSet()
: nvtraverser::Traverser, nvtraverser::StateSetUnifyTraverser, nvtraverser::SearchTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, nvtraverser::DrawableUnifyTraverser, NVSGSaveTraverser, NBFSaveTraverser, NVBLoadTraverser
- handleStereoCamera()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, NVSGSaveTraverser, NBFSaveTraverser, NVBLoadTraverser
- handleSwitch()
: nvtraverser::Traverser, nvtraverser::SearchTraverser, nvtraverser::RayIntersectTraverser, nvtraverser::CullTraverser, NVSGSaveTraverser, NBFSaveTraverser, NVBLoadTraverser
- handleTextureAttribute()
: nvtraverser::Traverser, nvtraverser::StateSetUnifyTraverser, nvtraverser::SearchTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleTextureAttributeItem()
: nvtraverser::Traverser, nvtraverser::StateSetUnifyTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, NVSGSaveTraverser, NBFSaveTraverser
- handleTransform()
: nvtraverser::Traverser, nvtraverser::TransformUnifyTraverser, nvtraverser::SearchTraverser, nvtraverser::RayIntersectTraverser, nvtraverser::ModelViewTraverser, nvtraverser::IdentityToGroupTraverser, nvtraverser::GLTraverser, nvtraverser::CullTraverser, NVSGSaveTraverser, NBFSaveTraverser, WRLLoadTraverser
- handleTriangles()
: nvtraverser::Traverser, nvtraverser::StrippingTraverser, nvtraverser::SmoothTraverser, nvtraverser::SearchTraverser, nvtraverser::RayIntersectTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, nvtraverser::DrawableUnifyTraverser, nvtraverser::CullTraverser, NVSGSaveTraverser, NBFSaveTraverser, NVBLoadTraverser
- handleTriStrips()
: nvtraverser::Traverser, nvtraverser::SmoothTraverser, nvtraverser::SearchTraverser, nvtraverser::RayIntersectTraverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::GLTraverser, nvtraverser::DrawableUnifyTraverser, nvtraverser::CullTraverser, NVSGSaveTraverser, NBFSaveTraverser
- hasChild()
: nvsg::Group
- hasFaces()
: nvsg::Triangles, nvsg::Quads
- hasStrips()
: nvsg::TriStrips, nvsg::QuadStrips
- hasTexCoords()
: nvsg::GeoSet
- HighlightBox()
: nvsg::HighlightBox
- HighlightEdges()
: nvsg::HighlightEdges
- HighlightObject()
: nvsg::HighlightObject
- IAllocator()
: nvutil::IAllocator
- IdentityToGroupTraverser()
: nvtraverser::IdentityToGroupTraverser
- Incarnation()
: nvutil::Incarnation
- init()
: nvutil::Log< TestMode, OutputFn >, nvutil::FixedAllocator, nvui::RenderArea, nvui::GLWinRenderArea
- initGL()
: nvui::GLWinRenderArea
- initialize()
: nvutil::SWMRSync
- instance()
: nvutil::Singleton< T >
- InterpolatedAnimation()
: nvsg::InterpolatedAnimation< T >
- Intersection()
: nvtraverser::Intersection
- intersectTriangle()
: nvtraverser::RayIntersectTraverser
- invalidate()
: nvsg::HighlightObject, nvmath::BoundingSphere
- invalidateBoundingSphere()
: nvsg::Node, nvsg::GeoSet, nvsg::Drawable
- invalidateCaches()
: nvsg::StateSet, nvsg::Group, nvsg::GeoNode
- invalidateCgFxContainment()
: nvsg::StateSet, nvsg::Node, nvsg::Group, nvsg::GeoNode
- invalidateLightContainment()
: nvsg::Node, nvsg::Group
- invalidateNumberOfFrames()
: nvsg::Node, nvsg::Group, nvsg::GeoNode, nvsg::Drawable
- invalidateTransparentMaterialContainment()
: nvsg::StateSet, nvsg::StateAttribute, nvsg::Node, nvsg::Group, nvsg::GeoNode
- invalidateTransparentTextureContainment()
: nvsg::StateSet, nvsg::StateAttribute, nvsg::Node, nvsg::Group, nvsg::GeoNode
- invert()
: nvmath::Quatf
- isActive()
: nvsg::Switch
- isAnimating()
: nvsg::ViewState
- isAttenuated()
: nvsg::SpotLight, nvsg::PointLight
- isAutoClipPlanes()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera, NBFSimpleCamera
- isAvailable()
: nvgl::GLFunctions
- isBackFaceCulling()
: nvsg::FaceAttribute
- isBackFaceCullingEnabled()
: nvtraverser::RayIntersectTraverser
- isBoundingSphereValid()
: nvsg::Node, nvsg::HighlightObject, nvsg::HighlightEdges, nvsg::HighlightBox, nvsg::GeoSet, nvsg::Drawable
- isCritical()
: nvsg::NVSGException
- isCubeMap()
: nvsg::Texture
- isCurrentTechniqueValid()
: nvsg::CgFx
- isCurrentTechniqueValidationPending()
: nvsg::CgFx
- isDataShared()
: nvsg::TriStrips, nvsg::Triangles, nvsg::Transform, nvsg::TextureAttribute, nvsg::TextureAttributeItem, nvsg::Switch, nvsg::StereoCamera, nvsg::StateSet, nvsg::StateAttribute, nvsg::SpotLight, nvsg::SkinnedTriangles, nvsg::SimpleCamera, nvsg::QuadStrips, nvsg::Quads, nvsg::PointLight, nvsg::Object, nvsg::Node, nvsg::Material, nvsg::LightSource, nvsg::JitterCamera, nvsg::Group, nvsg::GeoSet, nvsg::GeoNode, nvsg::FaceAttribute, nvsg::Drawable, nvsg::DirectedLight, nvsg::CgFx, nvsg::Animation< T >, nvsg::AnimatedTriangles, nvsg::AnimatedTransform, nvsg::AnimatedQuads
- isDolly()
: nvui::TrackballCamManip
- isEffectValid()
: nvsg::CgFx
- isEmpty()
: nvsg::Path
- isEnabled()
: nvutil::Log< TestMode, OutputFn >
- isExported()
: nvgl::GLFunctions
- isFloatingPoint()
: nvsg::Texture
- isFly()
: nvui::FlightCamManip
- isFlyBackward()
: nvui::FlightCamManip
- isFlyForward()
: nvui::FlightCamManip
- isGeometryCacheTechniqueSupported()
: nvtraverser::RenderTraverser, nvtraverser::OcclusionCullTraverser, nvtraverser::GLTraverser
- isIdentity()
: nvmath::Matnnf< n >, nvsg::Transform
- isInsideBounds()
: nvutil::Chunk
- isJitterTechniqueSupported()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- isLeftPassIndex()
: nvsg::StereoCamera
- isLookupRequired()
: nvsg::TextureAttributeItem
- isNormalized()
: nvmath::Vecnf< n >, nvmath::Quatf, nvmath::Matnnf< n >
- isNull()
: nvmath::Vecnf< n >, nvmath::Quatf
- isOITTechniqueSupported()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- isOrthogonal()
: nvmath::Matnnf< n >
- isPan()
: nvui::TrackballCamManip
- isPolygonOffset()
: nvsg::FaceAttribute
- isRenderTechniqueSupported()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- isRotate()
: nvui::TrackballCamManip
- isRotation()
: nvmath::Mat33f
- isShareable()
: nvutil::RCObject
- isShared()
: nvutil::RCObject, NBFObject
- isStereo()
: nvsg::ViewState
- isStereoAvailable()
: nvui::RenderArea
- isTexFileType()
: nvsg::Texture
- isTilt()
: nvui::WalkCamManip
- isTranslate()
: nvui::WalkCamManip
- isTransparencyTechniqueSupported()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- isTwoSidedLighting()
: nvsg::FaceAttribute
- isUnused()
: nvutil::Chunk
- isValid()
: nvsg::HighlightObject, nvmath::BoundingSphere
- isWalk()
: nvui::WalkCamManip
- isWalkBackward()
: nvui::WalkCamManip
- isWalkForward()
: nvui::WalkCamManip
- Object()
: nvsg::Object
- OcclusionCullGLTraverser()
: nvtraverser::OcclusionCullGLTraverser
- OcclusionCullTraverser()
: nvtraverser::OcclusionCullTraverser
- onEmptyToken()
: nvutil::PlugInCallback
- onError()
: nvutil::PlugInCallback
- onFileAccessFailed()
: nvutil::PlugInCallback
- onFileEmpty()
: nvutil::PlugInCallback
- onFileMappingFailed()
: nvutil::PlugInCallback
- onFileNotFound()
: nvutil::PlugInCallback
- onFilesNotFound()
: nvutil::PlugInCallback
- onImcompatibleFile()
: nvutil::PlugInCallback
- onIncompatibleValues()
: nvutil::PlugInCallback
- onInvalidFile()
: nvutil::PlugInCallback
- onInvalidValue()
: nvutil::PlugInCallback
- onReleaseDAL()
: nvsg::DALDataCreator
- onSetVertexAttributeData()
: nvsg::GeoSet, nvsg::AnimatedTriangles, nvsg::AnimatedQuads
- onUndefinedToken()
: nvutil::PlugInCallback
- onUnexpectedEndOfFile()
: nvutil::PlugInCallback
- onUnexpectedToken()
: nvutil::PlugInCallback
- onUnknownToken()
: nvutil::PlugInCallback
- onUnsupportedToken()
: nvutil::PlugInCallback
- onWarning()
: nvutil::PlugInCallback
- operator *()
: nvmath::Vecnf< n >, nvmath::Vec4f, nvmath::Vec3f, nvmath::Vec2f, nvmath::Quatf, nvmath::Matnnf< n >, nvmath::Mat44f, nvutil::RCObject_AutoPtr< T >, nvutil::RCIPtr< T >, nvutil::RCPtr< T >, nvmath::Vecnf< n >, nvmath::Quatf, nvmath::Matnnf< n >
- operator *=()
: nvmath::Vecnf< n >, nvmath::Quatf, nvmath::Matnnf< n >
- operator const T &()
: nvutil::RegVal< T >
- operator delete()
: nvutil::IAllocator
- operator new()
: nvutil::IAllocator
- operator!=()
: nvutil::UPIID, nvutil::UPITID, nvutil::Incarnation, nvutil::Chunk, nvmath::Vecnf< n >, nvmath::Sphere3f, nvmath::Quatf, nvmath::Plane3f, nvmath::Matnnf< n >
- operator()()
: nvutil::TraceFunctor< OutFunctor >, nvutil::traceFileConsoleOutput, nvutil::traceFileDebugOutput, nvutil::traceFileOutput, nvutil::traceConsoleDebugOutput, nvutil::traceConsoleOutput, nvutil::traceDebugOutput, nvutil::removeReference, nvutil::addReference, nvsg::Bone, nvmath::Sphere3f, nvmath::Plane3f
- operator+()
: nvmath::Vecnf< n >, nvmath::Matnnf< n >
- operator++()
: nvutil::Incarnation
- operator+=()
: nvmath::Vecnf< n >, nvmath::Quatf, nvmath::Matnnf< n >
- operator-()
: nvmath::Vecnf< n >, nvmath::Vec3f, nvmath::Quatf, nvmath::Plane3f, nvmath::Matnnf< n >
- operator-=()
: nvmath::Vecnf< n >, nvmath::Quatf, nvmath::Matnnf< n >
- operator->()
: nvutil::RCObject_AutoPtr< T >, nvutil::RCIPtr< T >, nvutil::RCPtr< T >
- operator/()
: nvmath::Vecnf< n >, nvmath::Quatf, nvmath::Matnnf< n >
- operator/=()
: nvmath::Vecnf< n >, nvmath::Quatf, nvmath::Matnnf< n >
- operator=()
: nvutil::RegVal< T >, nvutil::RCObject_AutoPtr< T >, nvutil::RCIPtr< T >, nvutil::RCPtr< T >, nvutil::RCObject, nvutil::UPIID, nvutil::Incarnation, nvtraverser::Intersection, nvmath::Vecnf< n >, nvmath::Vec3f, nvmath::Sphere3f, nvmath::Quatf, nvmath::Plane3f, nvmath::Matnnf< n >
- operator==()
: nvsg::StateSet, nvutil::UPIID, nvutil::UPITID, nvutil::Incarnation, nvutil::Chunk, nvmath::Vecnf< n >, nvmath::Sphere3f, nvmath::Quatf, nvmath::Plane3f, nvmath::Matnnf< n >
- operator[]()
: nvutil::MemFunTbl< T >, nvsg::LinearInterpolatedAnimation< T >, nvsg::FramedAnimation< T >, nvsg::Face< n >, nvsg::Animation< T >, nvmath::Vecnf< n >, nvmath::Quatf, nvmath::Matnnf< n >
- operator^()
: nvmath::Vec3f
- operator~()
: nvmath::Quatf, nvmath::Matnnf< n >
- orbit()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- orbitX()
: nvsg::Camera
- orbitY()
: nvsg::Camera
- orbitZ()
: nvsg::Camera
- orthogonalize()
: nvmath::Vecnf< n >
- orthonormalize()
: nvmath::Vecnf< n >
- PADDING()
: NBFFaceAttribute, NBFCgFx, NBFSpotLight, NBFPointLight, NBFAnimatedTransform, NBFTransform, NBFLOD, NBFAnimatedQuads, NBFAnimatedTriangles, NBFSimpleCamera, NBFFramedVNVectorAnimation, NBFFramedTrafoAnimation, NBFTrafoAnimation, NBFObject, NBFHeader
- pan()
: nvui::TrackballCamManip
- ParallelCamera()
: nvsg::ParallelCamera
- passFirstPass()
: nvsg::CgFx
- passNextPass()
: nvsg::CgFx
- Path()
: nvsg::Path
- PerspectiveCamera()
: nvsg::PerspectiveCamera
- pickCameraTargetPoint()
: nvui::RenderArea
- Plane3f()
: nvmath::Plane3f
- PlugInCallback()
: nvutil::PlugInCallback
- PointLight()
: nvsg::PointLight
- pop()
: nvsg::Path
- popCullTraverser()
: nvui::RenderArea
- popModelToWorld()
: nvutil::TransformStack
- postTraverseGroup()
: nvtraverser::Traverser, nvtraverser::TransformUnifyTraverser, nvtraverser::RenderTraverser, nvtraverser::GroupUnifyTraverser, nvtraverser::GeoNodeUnifyTraverser
- postTraverseRoot()
: nvtraverser::Traverser, nvtraverser::OcclusionCullGLTraverser
- postTraverseTransform()
: nvtraverser::RayIntersectTraverser, nvtraverser::ModelViewTraverser, nvtraverser::FrustumCullTraverser
- preCalculateFileSize()
: NBFSaveTraverser
- preTraverseDrawable()
: nvtraverser::Traverser, nvtraverser::GLTraverser
- preTraverseGroup()
: nvtraverser::Traverser, nvtraverser::TransformUnifyTraverser, nvtraverser::GroupUnifyTraverser, nvtraverser::GeoNodeUnifyTraverser
- preTraverseRoot()
: nvtraverser::Traverser, nvtraverser::OcclusionCullGLTraverser, nvtraverser::ModelViewTraverser, nvtraverser::GLTraverser, nvtraverser::FrustumCullTraverser
- preTraverseTransform()
: nvtraverser::RayIntersectTraverser, nvtraverser::ModelViewTraverser, nvtraverser::GLTraverser, nvtraverser::FrustumCullTraverser
- projectOntoTBSphere()
: nvutil::Trackball
- pseudoAlloc()
: NBFSaveTraverser
- push()
: nvsg::Path
- pushCullTraverser()
: nvui::RenderArea
- pushModelToWorld()
: nvutil::TransformStack
- RayIntersectTraverser()
: nvtraverser::RayIntersectTraverser
- RCIPtr()
: nvutil::RCIPtr< T >
- RCObject()
: nvutil::RCObject
- RCObject_AutoPtr()
: nvutil::RCObject_AutoPtr< T >
- RCPtr()
: nvutil::RCPtr< T >
- RCVector()
: nvutil::RCVector< T >
- RegVal()
: nvutil::RegVal< T >
- release()
: nvutil::RCObject_AutoPtr< T >, nvtraverser::RayIntersectTraverser
- releaseDeviceAbstractionLinkData()
: nvsg::DALDataCreator, nvsg::DALHost
- removeAttribute()
: nvsg::StateSet
- removeAttributeByObjectCode()
: nvsg::StateSet
- removeBuffers()
: nvgl::GLObjects
- removeCamera()
: nvsg::Scene
- removeCameraAnimation()
: nvsg::Scene
- removeChild()
: nvsg::Group
- removeGeometries()
: nvsg::GeoNode
- removeGeometry()
: nvsg::GeoNode
- removeHeadLight()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- removeLists()
: nvgl::GLObjects
- removeOcclusionQueries()
: nvgl::GLObjects
- removePrograms()
: nvgl::GLObjects
- removeQueries()
: nvgl::GLObjects
- removeRef()
: nvutil::RCObject
- removeTextures()
: nvgl::GLObjects
- RenderArea()
: nvui::RenderArea
- renderScene()
: nvui::RenderArea, nvui::GLWinRenderArea
- RenderTraverser()
: nvtraverser::RenderTraverser
- replaceChild()
: nvsg::Group
- replaceDrawable()
: nvsg::GeoNode
- replaceStateSet()
: nvsg::GeoNode
- requestFSAA()
: nvui::RenderArea
- requestStereoSupport()
: nvui::RenderArea
- reset()
: nvutil::RCObject_AutoPtr< T >
- resetButtonState()
: nvui::RenderArea, nvui::CameraManipulator
- resetKeyState()
: nvui::RenderArea, nvui::CameraManipulator
- reverseLeftRight()
: nvsg::StereoCamera
- rotate()
: nvui::TrackballCamManip, nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- rotateX()
: nvsg::Camera
- rotateY()
: nvsg::Camera
- rotateZ()
: nvsg::Camera
- save()
: nvsg::SceneSaver, NVSGSaver, NBFSaver
- scale()
: nvsg::Texture
- Scene()
: nvsg::Scene
- search()
: nvtraverser::SearchTraverser
- SearchTraverser()
: nvtraverser::SearchTraverser
- set()
: nvmath::Vec4f, nvmath::Vec3f, nvmath::Vec2f, nvmath::Mat44f, nvmath::Mat33f, nvmath::BoundingSphere
- setActive()
: nvsg::Switch
- setAmbientColor()
: nvsg::Material, nvsg::LightSource, nvsg::FaceAttribute
- setAnimation()
: nvui::AnimationCamManip, nvsg::ViewState, nvsg::Bone, nvsg::LightSource, nvsg::AnimatedTriangles, nvsg::AnimatedTransform, nvsg::AnimatedQuads
- setAnimationFrame()
: nvui::AnimationCamManip, nvsg::ViewState, nvsg::SkinnedTriangles, nvsg::LightSource, nvsg::AnimatedTriangles, nvsg::AnimatedTransform, nvsg::AnimatedQuads
- setAnnotation()
: nvsg::Node
- setAppTraverser()
: nvui::RenderArea
- setAspectRatio()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- setAttenuation()
: nvsg::SpotLight, nvsg::PointLight
- setAutoClipPlanes()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- setBackColor()
: nvsg::Scene
- setBackFaceCulling()
: nvtraverser::RayIntersectTraverser, nvsg::FaceAttribute
- setBaseClassSearch()
: nvtraverser::SearchTraverser
- setBorderColor()
: nvsg::TextureAttributeItem
- setCallback()
: nvutil::PlugIn
- setCamClipping()
: nvtraverser::RayIntersectTraverser
- setCamera()
: nvsg::ViewState
- setCenter()
: nvsg::Transform, nvsg::LOD, nvsg::AnimatedTransform, nvmath::Trafo, nvmath::Sphere3f
- setClassName()
: nvtraverser::SearchTraverser
- setColors()
: nvsg::GeoSet
- setCreaseAngle()
: nvtraverser::SmoothTraverser
- setCullTree()
: nvsg::ViewState
- setCurrent()
: nvsg::InterpolatedAnimation< T >
- setCurrentTechnique()
: nvsg::CgFx
- setCutoffAngle()
: nvsg::SpotLight
- setDefaultStateSet()
: nvsg::Scene
- setDepthFactor()
: nvsg::StereoCamera
- setDiffuseColor()
: nvsg::Material, nvsg::LightSource
- setDirection()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::LightSource, nvsg::JitterCamera, nvsg::Camera
- setEmissiveColor()
: nvsg::Material
- setEnvMode()
: nvsg::TextureAttributeItem
- setEpsilon()
: nvtraverser::CondenseTraverser
- setFaces()
: nvsg::Triangles, nvsg::Quads
- setFalloffExponent()
: nvsg::SpotLight
- setFarDistance()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- setFieldOfView()
: nvsg::PerspectiveCamera
- setFILE()
: NVSGSaveTraverser
- setFileName()
: nvsg::TextureAttributeItem
- setFocusDistance()
: nvsg::StereoCamera
- setFogCoords()
: nvsg::GeoSet
- setGeometryCacheTechnique()
: nvtraverser::RenderTraverser, nvtraverser::OcclusionCullTraverser, nvtraverser::GLTraverser
- setHandle()
: nvsg::Texture
- setHeadLightTrafo()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- setHSensitivity()
: nvui::WalkCamManip, nvui::FlightCamManip
- setIdentity()
: nvsg::Transform, nvsg::AnimatedTransform, nvmath::Trafo
- setIgnoreNames()
: nvtraverser::TransformUnifyTraverser, nvtraverser::StateSetUnifyTraverser, nvtraverser::GroupUnifyTraverser, nvtraverser::GeoNodeUnifyTraverser, nvtraverser::DrawableUnifyTraverser
- setInactive()
: nvsg::Switch
- setIntensity()
: nvsg::LightSource
- setInverse()
: nvsg::Bone
- setJitters()
: nvsg::JitterCamera
- setJitterTechnique()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- setKeyFrame()
: nvsg::InterpolatedAnimation< T >
- setLastRecentlyUsedDeviceAbstractionLinkData()
: nvsg::DALHost
- setLineAntiAliasing()
: nvtraverser::RenderTraverser
- setLineWidth()
: nvtraverser::RenderTraverser
- SetLogCallback()
: NVNVB
- setMagFilterMode()
: nvsg::TextureAttributeItem
- setMatrix()
: nvsg::Bone
- setMinFilterMode()
: nvsg::TextureAttributeItem
- setMinimalLengths()
: nvtraverser::StrippingTraverser
- setName()
: nvsg::Object
- setNearDistance()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- setNormals()
: nvsg::SkinnedTriangles, nvsg::GeoSet
- setNumberOfFrames()
: nvsg::FramedAnimation< T >
- setNumberOfKeys()
: nvsg::InterpolatedAnimation< T >
- setOITMaxPasses()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- setOITTechnique()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- setOITThreshold()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- setOpacity()
: nvsg::Material
- setOrientation()
: nvsg::Transform, nvsg::TextureAttributeItem, nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::LightSource, nvsg::JitterCamera, nvsg::Camera, nvsg::AnimatedTransform, nvmath::Trafo
- setOverrideStateSet()
: nvsg::Scene
- setPointAntiAliasing()
: nvtraverser::RenderTraverser
- setPointSize()
: nvtraverser::RenderTraverser
- setPolygonOffset()
: nvsg::FaceAttribute
- setPosition()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::LightSource, nvsg::JitterCamera, nvsg::Camera
- setProjectionDx()
: nvsg::SimpleCamera, nvsg::MonoCamera, nvsg::JitterCamera
- setRadius()
: nvmath::Sphere3f
- setRanges()
: nvsg::LOD
- setRay()
: nvtraverser::RayIntersectTraverser
- setRenderTechnique()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- setRenderTraverser()
: nvui::RenderArea
- setRootNode()
: nvsg::Scene
- setScaling()
: nvsg::Transform, nvsg::TextureAttributeItem, nvsg::AnimatedTransform, nvmath::Trafo
- setSceneData()
: nvui::RenderArea
- setScreenSize()
: nvui::WalkCamManip, nvui::FlightCamManip
- setSecondaryColors()
: nvsg::GeoSet
- setSize()
: nvutil::Trackball
- setSkins()
: nvsg::SkinnedTriangles
- setSpecularColor()
: nvsg::Material, nvsg::LightSource
- setSpecularExponent()
: nvsg::Material
- setSpeed()
: nvui::WalkCamManip, nvui::FlightCamManip
- setSpeedIncreaseFactor()
: nvui::WalkCamManip, nvui::FlightCamManip
- setSphere()
: nvmath::BoundingSphere
- setStereo()
: nvsg::ViewState
- setStrips()
: nvsg::TriStrips, nvsg::QuadStrips
- setTarget()
: nvsg::Texture
- setTargetDistance()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::PerspectiveCamera, nvsg::JitterCamera, nvsg::Camera
- setTexCoords()
: nvsg::GeoSet
- setTexGenEnvironmentMapping()
: nvsg::TextureAttributeItem
- setTexGenLinearMapping()
: nvsg::TextureAttributeItem
- setTexture()
: nvsg::TextureAttributeItem
- setTextureSizeLimits()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- setThrowExceptionOnError()
: nvutil::PlugInCallback
- setTranslation()
: nvsg::Transform, nvsg::TextureAttributeItem, nvsg::AnimatedTransform, nvmath::Trafo
- setTransparencyTechnique()
: nvtraverser::RenderTraverser, nvtraverser::GLTraverser
- setTwoSidedLighting()
: nvsg::FaceAttribute
- setType()
: nvsg::TextureAttributeItem
- setUpVector()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- setValue()
: nvsg::CgFx
- setVertexAttributeData()
: nvsg::GeoSet
- setVertices()
: nvsg::HighlightBox, nvsg::GeoSet
- setViewportSize()
: nvui::TrackballCamManip, nvui::RenderArea, nvui::GLWinRenderArea, nvui::CameraManipulator
- setViewState()
: nvui::RenderArea
- setViewToClip()
: nvutil::TransformStack
- setVSensitivity()
: nvui::FlightCamManip
- setWeight()
: nvsg::Bone
- setWindowOffset()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- setWindowRegion()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- setWindowSize()
: nvsg::StereoCamera, nvsg::SimpleCamera, nvsg::JitterCamera, nvsg::Camera
- setWorldToView()
: nvutil::TransformStack
- setWorldUpVector()
: nvui::WalkCamManip, nvui::FlightCamManip
- setWrapMode()
: nvsg::TextureAttributeItem
- shareLists()
: nvui::GLWinRenderArea
- signedDistance()
: nvmath::Plane3f
- SimpleCamera()
: nvsg::SimpleCamera
- SkinnedTriangles()
: nvsg::SkinnedTriangles
- smoothNormals()
: nvmath::Vec3f
- SmoothTraverser()
: nvtraverser::SmoothTraverser
- Sphere3f()
: nvmath::Sphere3f
- SpotLight()
: nvsg::SpotLight
- StateAttribute()
: nvsg::StateAttribute
- StateSet()
: nvsg::StateSet
- StateSetUnifyTraverser()
: nvtraverser::StateSetUnifyTraverser
- StereoCamera()
: nvsg::StereoCamera
- storeDeviceAbstractionLinkData()
: nvsg::DALHost
- storeIntersection()
: nvtraverser::RayIntersectTraverser
- StrippingTraverser()
: nvtraverser::StrippingTraverser
- Switch()
: nvsg::Switch
- SWMRSync()
: nvutil::SWMRSync
Generated on Tue Mar 1 13:20:22 2005 for NVSGSDK by