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NBFViewState Struct Reference

The NBFViewState represents an optional view state used to render the scene. More...

#include <NBF.h>

List of all members.

Public Attributes

uint_t objectCode
 Specifies the object code of the actual object. The object code is unique per object type!
uint_t camera
 Specifies the offset to the NBFCamera object to be used for viewing.


Detailed Description

The NBFViewState represents an optional view state used to render the scene.

The file offset to an optional NBFViewState object is specified within the NBFHeader structure.


Member Data Documentation

uint_t NBFViewState::objectCode
 

Specifies the object code of the actual object. The object code is unique per object type!

uint_t NBFViewState::camera
 

Specifies the offset to the NBFCamera object to be used for viewing.


The documentation for this struct was generated from the following file:
Generated on Tue Mar 1 13:20:33 2005 for NVSGSDK by NVIDIA