Main Page | Modules | Namespace List | Class Hierarchy | Alphabetical List | Class List | Directories | File List | Namespace Members | Class Members | File Members | Related Pages

NBFSkinnedTriangles Struct Reference

The NBFSkinnedTriangles structure represents skin animated triangles. More...

#include <NBF.h>

Inheritance diagram for NBFSkinnedTriangles:

Inheritance graph
[legend]
Collaboration diagram for NBFSkinnedTriangles:

Collaboration graph
[legend]
List of all members.

Public Attributes

uint_t numSkins
 Specifies the number of contained skins.
uint_t skins
 Specifies the file offset to the corresponding skin_t objects.

Detailed Description

The NBFSkinnedTriangles structure represents skin animated triangles.

A NBFSkinnedTriangles is a concrete topology class derived from NBFTriangles. The object code for a NBFSkinnedTriangles is NBF_SKINNED_TRIANGLES.


Member Data Documentation

uint_t NBFSkinnedTriangles::numSkins
 

Specifies the number of contained skins.

uint_t NBFSkinnedTriangles::skins
 

Specifies the file offset to the corresponding skin_t objects.


The documentation for this struct was generated from the following file:
Generated on Tue Mar 1 13:20:31 2005 for NVSGSDK by NVIDIA