#include <NBF.h>
Public Attributes | |
float3_t | backColor |
Specifies the scene's RGB background color used with rendering. | |
uint_t | numCameras |
Specifies the number of the scene's NBFCamera objects. | |
uint_t | cameras |
Specifies the file offset to the offsets of the scene's NBFCamera objects. | |
uint_t | numCameraAnimations |
Specifies the number of the scene's NBFTrafoAnimation objects (camera animations). | |
uint_t | cameraAnimations |
Specifies the offset to the offsets of the scene's NBFTrafoAnimation objects (camera animations). | |
uint_t | defaultStateSet |
Specifies the offset to the scene's optional default states. Default states are of type NBFStateSet. | |
uint_t | overrideStateSet |
Specifies the offset to the scene's optional override states. Override states are of type NBFStateSet. | |
uint_t | numberOfAnimationFrames |
For animated scenes, this specifies the number of animation frames. | |
uint_t | root |
Specifies the file offset to the scene's root node, which always is of a NBFNode derived type. |
A valid NBF file always contains one - and only one - NBFScene object. The file offset to this NBFScene object is specified within the NBFHeader structure.
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Specifies the scene's RGB background color used with rendering.
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Specifies the number of the scene's NBFCamera objects.
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Specifies the file offset to the offsets of the scene's NBFCamera objects.
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Specifies the number of the scene's NBFTrafoAnimation objects (camera animations).
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Specifies the offset to the offsets of the scene's NBFTrafoAnimation objects (camera animations).
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Specifies the offset to the scene's optional default states. Default states are of type NBFStateSet.
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Specifies the offset to the scene's optional override states. Override states are of type NBFStateSet.
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For animated scenes, this specifies the number of animation frames.
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Specifies the file offset to the scene's root node, which always is of a NBFNode derived type.
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