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NBFFramedAnimation Struct Reference

The NBFFramedAnimation structure represents a framed animation. More...

#include <NBF.h>

Inheritance diagram for NBFFramedAnimation:

Inheritance graph
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List of all members.

Public Attributes

uint_t numFrames

Detailed Description

The NBFFramedAnimation structure represents a framed animation.

A NBFFramedAnimation serves as base class only and needs to be considered in conjunction with either NBFTrafoAnimation or NBFVNVectorAnimation.
Concrete object codes valid for a NBFFramedAnimation are NBF_FRAMED_TRAFO_ANIMATION and NBF_FRAMED_VNVECTOR_ANIMATION. Further concrete object codes valid for NBFFramedAnimation objects are subject to future extensions of the NBF format.


Member Data Documentation

uint_t NBFFramedAnimation::numFrames
 

Specifies the number of animation frames.
In conjunction with a NBFTrafoAnimation, this corresponds to the number of trafo_t objects stored with a NBFTrafoAnimation.
In conjunction with a NBFVNVectorAnimation, this corresponds to the number of vertex/normal sets stored with a NBFVNVectorAnimation.


The documentation for this struct was generated from the following file:
Generated on Tue Mar 1 13:20:25 2005 for NVSGSDK by NVIDIA