_MULTISAMPLE enum value | nvui::RenderArea | [protected] |
_STEREO enum value | nvui::RenderArea | [protected] |
_UNDEFINED enum value | nvui::RenderArea | [protected] |
attachWindow(HWND hWnd) | nvui::GLWinRenderArea | [virtual] |
createNewRenderAreaID() | nvui::RenderArea | [inline, static] |
destroy(void) | nvui::GLWinRenderArea | [virtual] |
determinePixelFormat(void) | nvui::GLWinRenderArea | [protected] |
getAppTraverser() const | nvui::RenderArea | [inline] |
getAspectRatio(void) const | nvui::RenderArea | [inline] |
getCullTraverser(size_t position) const | nvui::RenderArea | [inline] |
getNumberOfCullTraverser() const | nvui::RenderArea | [inline] |
getRenderTraverser(void) const | nvui::RenderArea | [inline] |
getViewState(void) const | nvui::RenderArea | [inline] |
GLWinRenderArea(void) | nvui::GLWinRenderArea | |
init(RenderArea *shareArea=NULL) | nvui::GLWinRenderArea | [virtual] |
initGL(void) | nvui::GLWinRenderArea | [protected, virtual] |
isStereoAvailable(void) | nvui::RenderArea | |
keyDown(UINT key, bool keyRepeated=false) | nvui::RenderArea | [virtual] |
keyUp(UINT key) | nvui::RenderArea | [virtual] |
m_appTraverser | nvui::RenderArea | [protected] |
m_camManip | nvui::RenderArea | [protected] |
m_cullTraverser | nvui::RenderArea | [protected] |
m_features | nvui::RenderArea | [protected] |
m_hdc | nvui::GLWinRenderArea | [protected] |
m_hglrc | nvui::GLWinRenderArea | [protected] |
m_idRenderArea | nvui::RenderArea | [protected, static] |
m_numMSBuffers | nvui::RenderArea | [protected] |
m_raCreated | nvui::RenderArea | [protected] |
m_raHeight | nvui::RenderArea | [protected] |
m_raWidth | nvui::RenderArea | [protected] |
m_renderTraverser | nvui::RenderArea | [protected] |
m_scene | nvui::RenderArea | [protected] |
m_viewState | nvui::RenderArea | [protected] |
makeCurrent(void) | nvui::GLWinRenderArea | |
mouseButtonDown(UINT flags, int x, int y) | nvui::GLWinRenderArea | [virtual] |
mouseButtonUp(UINT flags, int x, int y) | nvui::GLWinRenderArea | [virtual] |
mouseMotion(int x, int y) | nvui::GLWinRenderArea | [virtual] |
pickCameraTargetPoint(int x, int y) | nvui::RenderArea | |
popCullTraverser() | nvui::RenderArea | [inline] |
pushCullTraverser(nvtraverser::CullTraverser *tr) | nvui::RenderArea | [inline] |
RenderArea(void) | nvui::RenderArea | [protected] |
renderScene(void) | nvui::GLWinRenderArea | [virtual] |
requestFSAA(bool bOn, unsigned int numBuffers) | nvui::RenderArea | |
requestStereoSupport(bool bStereo) | nvui::RenderArea | |
resetButtonState(void) | nvui::RenderArea | [virtual] |
resetKeyState(void) | nvui::RenderArea | [virtual] |
setAppTraverser(nvtraverser::AppTraverser *tr) | nvui::RenderArea | [inline] |
setRenderTraverser(nvtraverser::RenderTraverser *tr) | nvui::RenderArea | [inline] |
setSceneData(nvui::CameraManipulator *pCamManip, const nvsg::Scene *pScene, const nvsg::ViewState *pViewState=NULL) | nvui::RenderArea | |
setViewportSize(size_t x, size_t y) | nvui::GLWinRenderArea | [virtual] |
setViewState(const nvsg::ViewState *viewState) | nvui::RenderArea | |
shareLists(GLWinRenderArea *ra) | nvui::GLWinRenderArea | |
triggerRedraw(void) | nvui::GLWinRenderArea | [virtual] |
~GLWinRenderArea(void) | nvui::GLWinRenderArea | [virtual] |
~RenderArea(void) | nvui::RenderArea | [virtual] |